I moved into the UK in 2011 and started as an Objective-c developer for iOS platforms. I have developed universal Apps, as well as Apps for iPad using the new features that the latest iOS has given to us. I am currently learning and testing my skills with Swift.
xCode, PaintCode, Faux Pas
Git, GitFlow, SourceTree
Fastlane, TestFlight, CI, Crashlytics
iOS Developer - PERMUTIVE
2018 - 2019
Permutive Analytics SDK. Architecture. TDD. CI maintenance. Creating and maintaining project, solving bugs and adding new features.
iOS Developer - VEON
2018 - 2018
Lead Senior iOS Software Developer
Work on Veon app for iPhone and iPad. TDD and pair programming . Code reviews and architect decisions for the app future. MapBox SDK, Analytics sdk, map, Archi- tecture. UI tests, CI maintenance. Creating and maintaining project, solving bugs and adding new map features
iOS Developer - Moonpig.com
2017 - 2018
Work on Photobox app for iPhone and iPad. TDD and pair programming . Code re- views and architect decisions for the app future. Frameworks for Background upload, GraphQL, share extension. UI tests, Snapshot tests, CI maintenance. Creating and maintaining project, solving bugs and adding features.
Senior iOS Software Developer - SKY UK
2015 - 2017
Work on Sky Go and Sky Q app for iPhone and iPad. Pair Programming to transfer knowledge to junior developers. TDD and pair programming as well as CI and closed work with the QA team. Attention to multiple platforms and iOS versions. GIT following Git flow. Deployment of the apps on local, cloud server and Apple store. Migration from Objective-c to Swift. Deploing of test application using test flight and Fabric. Fabric for use of crash reports and app usage. Knowledge of Video player, DRM integration, VAST.
iOS Developer -TEP Events
2012 - 2015
Senior Developer, the role involes taking care of the current apps as well as developing new products, covering all the life of the application. Solving bugs coming from live tickets and developing new features, from the architecture to the implementation. The job involves a strong connection with back-end and front-end developers as well as testers.
We have developed two enterprise apps and tested on literally 1200 iPads at the same time.
Used in this job: TDD, Core Data, GDC, Cocoa, UIKit, Core animation, Core Graphics, XML, JSon, RESTFull API, Map Kit, Vuforia, Fastlane, OpenGL.
iOS Developer - NStar Studios
2011 - 2012
I was the only iOS developer for the studio, here I had developed spelling games for children on iPhone and iPad using Core Graphics and Core Animation. I was responsible to manage the publication and maintenance of the App, as well as produce new versions.
Used in this job: Core Data, GDC, Cocoa, UIKit, Core animation, Core Graphics, OpenGL, OpenAL, .
Software Developer - Medusa srl
past - 2011
I worked as a developer with C++ and C# as well as a system administrator. This was during my studies at the university to become a software Engineer.
Politecnico di Milano
I graduated as a Software Architect Engeneer in Italy.
The course that I undertook was fully orientated to Computer Sience, which allowed me to take-off in my career . I continue to aspire to become a Multi-Platform Mobile Architect Software Engineer.